![]() The stream can randomly end/crash the game! ![]() ![]() For the love of god give me a good excuse for the second player being forced to exclusively play with a controller. If this is the case and your friend gets inside a big room and you're afk thats it, he/she wont be able to get to the next door if you don't move thanks to the stupid camera limit. Let's say you got killed, so as a ghost you barely have anything to do since the dmg you inflict its non existent, so you go for a walk around the house while your friend gets to the boss and hopefully revives you. When a player gets too far away from the other in big rooms makes the camera go crazy, making aiming harder and that coupled with the lag can kill you real quick, which leads me to the next point: (and before you ask, yeah, my friend and I are far away from each other BUT, as i said, it's not the same as normal coop, we can play any other coop game just fine). Streamming is NOT the same as using a server for coop play, the stream is extremely laggy, and having a two second delay on input in a fast paced game like TBOI is stupid. ![]() This is not how you coop, and let me tell you why: Who came up with this brillant idea? Coop with remote play? Really? ![]()
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